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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | PrecisionRender |
So, I was thinking I’d make a game where the player starts out as a wolf cub and grows into an adult wolf over time. (~5 gameplay hours) How could I morph between a child mesh and an adult mesh?
I was wondering if there was an easy way to do this in the engine. It also needs to support skeletons. Thx in advance.