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How can I pass arguments to a timeout function inside of Godot v4.0.1.stable.
Kind of like this:
gun_fire_timer.timeout.connect(on_gun_fire(arg1, arg2, arg3, arg4))
so that in the function on_gun_fire I can access arg1, arg2…
Currently this does not work. It just gives out the error :
“Cannot convert argumnent 2 from Nil to Callable”
Thank you in advance…