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Asked By | graph100 |
I am currently making an fps and I am trying to have an enemy point to the player, but I have no knowledge of vector maths. Anyone know how to do this?
I believe that the look_at() function can do that, but I am not entirely sure.
Millard | 2020-07-07 18:04
The docs have a page specifically answering a number of frequent questions regarding vector math.
DDoop | 2020-07-07 21:22
It can. In 3D give look_at
the Vector3 point and an up direction and it will look at that point with the -Z axis.
Magso | 2020-07-08 09:43
how did you do the pink color for the look_at in your comment?
Millard | 2020-07-08 17:05
Highlight the text then click the { } button at the top.
brackets do this
and this
.
and speech mark (not comma) button does this
Magso | 2020-07-08 17:44
thank you, that will be very helpful.
Millard | 2020-07-09 19:59