Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | P | |
Old Version | Published before Godot 3 was released. |
Hi,
I’ve been using the 3.0 beta on OS X, and have been able to successfully import pixel art images without blur by disabling the ‘filter’ property, as shown below.
My issue is when setting the same image as the icon for the game:
At the moment, it looks like the image is still being filtered. How can I fix this?
Have you pressed the “reimport” button?
eons | 2017-12-20 23:41
Yes, I have.
P | 2017-12-21 01:14