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I’m new to Godot, and I’m developing a VR application, where I can display/project multiple images on a 3d curved surface. For example, if I drag image towards left or right, the image should change orientation or inherit the curve that is around me. Basically, a curved display around where I can move around the images.
Something like this which is available on the Unity assets store: Curved UI - VR Ready Solution To Bend / Warp Your Canvas! | GUI Tools | Unity Asset Store
Not sure if there’s any other ways to accomplish this.