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Asked By | TGMG |
Hello!
I’m making a game in the style of Geometry Dash, but I have a problem, it seems Godot doesn’t render antialiased sprites as nicely as Geometry Dash does, here I uploaded a screenshot so yo can see what I am talking about.
As you can see in the screenshot the geometry dash version looks nicer, is there a way to obtain the same level of antialiasing in Godot?
Thank you.
Have you tried creating bigger assets and then scaling the sprite down?
SanderVanhove | 2022-07-26 14:37