|Topic was automatically imported from the old Question2Answer platform.
I have a
Camera2D that is a child of my Player. I want to rotate the camera but not my Player.
I see that there’s a
rotating property of the
Camera2D, but this only specifies whether the camera rotates with its parent. I see no way to manually rotate the
Camera2d via GDScript.
Is there a way to rotate a Camera2D in GDScript, independently of its parent?