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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | ashish |
Hi,
I am taking a screenshot of textureRect which is child of a viewport with the below code. I want to save the screenshot in the file system so that when I play the game next time, it starts from the saved screenshot.
func _on_Kemra_pressed():
ViewPort.set_clear_mode(Viewport.CLEAR_MODE_ONLY_NEXT_FRAME)
yield(VisualServer, "frame_post_draw")
var img = get_viewport().get_texture().get_data()
img.flip_y()
var tex = ImageTexture.new()
tex.create_from_image(img)
textRect.set_texture(tex)
I want to save the current texture of the node textRect to file so that when I play the game next time the saved screenshot is loaded.