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TextureRect class there is an
ExpandMode option that you can set to ‘Keep Size’, ‘Fit Width’ and many more.
I am trying to replicate the same menu I did but with
TextureProgressBar but I can’t find a way to scale these nodes.
Of course I can’t scale the nodes with the scale propery because they are in a
GridContainer that overrides the values.
Am I missing something? How can I do this?