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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
Alex Pires |
How to set particles gravity via gdscript?
I’m trying to make something like this, (of course it doesn’t works):
get_node("Particles").process_material(get_particles_material).set_gravity(Vector3(9.8,0,0))
or this
get_node("Particles").set_gravity(Vector3(9.8,0,0))
All I want is to change the gravity property of Particles using GDscript.
Thank you in advance.
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Reply From: |
omggomb |
Have you tried:
get_node("Particles").process_material.gravity = Vector3(9.8, 0, 0)
? This works for me.
Lol. I was so close. It’s official: I’m getting nuts. Thank you.
But I’m realizing that’s not necessary to set up the direction, since the particles follow the character. Shame on me.
Alex Pires | 2019-03-24 19:36
Btw the class help in the top right of the script editor is really useful for that kind of things. It’s a lot faster than the online help.
omggomb | 2019-03-24 20:21
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Reply From: |
zkmark |
Godot > 3.4
get_node("Particles").process_material.set("gravity", Vector3(98,0,0) )
2D
$Particles2D.process_material.set("gravity", Vector3(98,0,0) )
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