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I was wondering how I can set up a tilemap, so there would be a certain amount of space between each tile when I place them? In other words, I want to have a little bit of spacing between every tile in the scene. How can I do that?
Thank you for answering in advance! Let me know if you need more information.
If you configure you TileMap’s cells’ size to be 100x100px for example but your tileset only contains 90x90px tiles for example you get 10px space between each tile. Does that answer your question ?
Phileas | 2020-08-17 14:33
Thank you for your reply. I am using this as a workaround right now. I was just wondering if there is something like cell gaps in Unity.
For now, I think I am fine with your solution. Thanks again!
Malthur123 | 2020-08-17 18:41