How to setup GDNative-Bindings with scons

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:bust_in_silhouette: Asked By ipbv

I want to use scons instead of an IDE to build c++ libfiles. Does someone know what I have to write inside my SConstruct file to include the engine bindings in my builds? Is there another approach for c libfiles?

:bust_in_silhouette: Reply From: sash-rc

Demos in GitHub - godotengine/gdnative-demos: Demo projects for GDNative use SCons.