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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Sprowk |
I’ve been working in Godot 2 for a few years but took a break to do a little project and test newer version.
I can’t seem to smooth edges of a rotated sprite. The sprite looks fine with no rotation. Normally I would add antialiasing or filter, but I noticed that Godot 3 automatically imports assets as it did with my png file. The problem is that it’s a StreamTexture which has no options.