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How do i unhide/show a node that is in another scene? After the player completed a level I want something to appear in another scene, but I can’t figure out how. Does anybody know the answer?
Look into singletons and signals.
Make an autoload script and put in the signal you want to react to. Emit that signal when the player completed the level. In the other scene, connect to that signal with the name of the method that changes the visibility of the thing you want to show.
Bernard Cloutier | 2020-10-28 01:22