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Asked By | usurun |
Can I change the values of
onready var canvas = $ "CanvasLayer/Control"
So
export var size = Vector2() setget set_size
func set_size(value):
size = value
update()
And
func engine_run():
if Engine.editor_hint:
return
canvas.rect_size = size
Can I update this in real time?
I struggle to understand what you want to ask. You can access other nodes properties from tool scripts. If you want to access a script variable/export of another node then that nodes script should also be a tool script.
wombatstampede | 2019-06-18 10:30
It looks like it works if it’s inside the _draw function.
usurun | 2019-06-18 16:35