Godot Version
3.5
Question
I have a sprite that uses a viewport as its texture. This is being used for some realtime screen feedback effects.
The viewport is only updated while viewing it in the Inspector window.
Perhaps there is a way to update the viewport through code in a tool script?
I’ve tried using a tool script inside of the sprite like this →
texture = $Viewport.get_texture()
that doesn’t seam to update the texture…