How to use internet time NTP in Godot?

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:bust_in_silhouette: Asked By rizalma

Hi, Is there a example how to use network time protocol NTP to get current time/millis based on user timezone?

thank you

:bust_in_silhouette: Reply From: combatvolcano
var time = OS.get_datetime()
var dayofweek = time["weekday"]

originally answered here

It seems that if you need more than OS offers you would have to extend python and the MS is probably not going to work. Definitely possible to write a module that uses the internal frame clock along with OS datetime module to track the actual time down to MS.

What are you trying to do?