How to use .play_backwards in State Machine?

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:bust_in_silhouette: Asked By LotusOrb

I’ve been trying to get .play_backwards to work forever but with no luck. I am using game endeavors state_machine guide. Regular animations are working fine but when I try play backwards, it just plays the first frame. My guess is that the game loop using delta is causing some kind of issue. When I set the animation to loop, the animation does play backwards when called with play_backwards, but plays it twice.

Looking for simple solution to this issue or some insight, as I said before I’ve tried for a while but cant seem to get it working as intended.

:bust_in_silhouette: Reply From: LotusOrb

Also if I hold the key down for the animation, after the first initial missed frames, it starts playing the animations backwards repeatedly.