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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | JulioYagami |
I saw it in a project. It had a Camera2D and a Viewport with the HUD (and it didn’t affected by the Camera)
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Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | JulioYagami |
I saw it in a project. It had a Camera2D and a Viewport with the HUD (and it didn’t affected by the Camera)
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Reply From: | fpicoral |
Create your hud as a scene and instantiate it on your player scene
I think it’d work. But if I have a Camera with some smoothing?
JulioYagami | 2019-02-14 01:46
Note that I have the game (that have a Camera with zoom properties and movement) and I want to add a HUD (that would be as child of the Camera). But it never works. I tried to add a viewport but it doesn’t worked, when the HUD appears the game doesn’t appears and vice versa.
JulioYagami | 2019-02-14 02:13
JulioYagami | 2019-02-14 02:20
Your screenshots are not showing. Can you share the project?
fpicoral | 2019-02-14 04:26
I found a solution just adding a CanvasLayer
as parent of the HUD and positioning it correctly. It worked as well.
JulioYagami | 2019-02-14 11:58