How would I switch an animation track between continuous and discrete mid-animation?

Godot Version

3.5.3

Question

How could I set it so that an animation track switches update mode mid animation? For example, when I need to have separate parts of a sprite’s image remain in place as the frame changes?

An example of what I would like to know how to do:

Create an animation like this:

A diagram of an animation track changing from continuous to discrete

(*off)

Cross posted from StackExchange. Had to omit part of the question here since it only seems to let me embed one image.

Change the Easing of the keyframes you want to freeze to 0 You can right click over the graph and select Zero

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