I am asking for help, because for a bet, I have to make a Souls Like game, in 2 month.

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Vérszem

I succesfully imported my model from blender, I created an animationtree, and you can
strafe if your target is_in_group(“Enemy”). When I made my camera look at towards the
Enemy, it works fine, but when I exit the strafe mode, the camera position stays, and after that it acts wierdly. (My english is horrible btw)

A few tips…

  • You should summarize your question and/or problem in the title of your post so it can be seen on the main page. The fact that you have a 2-month bet isn’t relevant to the problem.
  • It’s not possible for anyone to assist you based on what you’ve posted. If you camera position is problematic, you’ll need to post the relevant code for review.

jgodfrey | 2022-03-22 14:18