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So im making a 2d platformer and followed a tutorial to make the scene reload once you fall inside an area 2d it works perfectly but only once, if i try to drop my character to there again it will just continue falling like it isnt there, why is this?
My code is
Is the function getting triggered when the player falls in? Did you connect the signal when you changed the scene?
exuin | 2021-05-03 02:21