Strange how someone down voted without clearing things up.
You can implement ads in Godot. The only problem is that it isn’t as smooth or automatic as with other engines.
With most engines you just click enable adverts and then add a few into the game and done.
In Godot you have to get the SDK from the advertisers and implement it manually. Creating your own advert nodes etc.
Example: SDK Iklan Seluler Google | iOS | Google for Developers
The alternate solution will be to find someone who already implemented it on Github, then you can use their code.
Example: GitHub - kloder-games/godot-admob: Module Admob for Godot engine
I do not believe Godot will ever have a easy way to implement adverts. The reason I believe so is the licenses used by advertisers conflicts with Godot’s ideals; it wants to be a true free engine.
Thanks for satisfying my quest.
But if you look at google adware site, there only four options visible for implementing ads.
cocos2dx is open source but still it is getting special support.If it can then why not godot !!!
Again thanks for answering my question
Abhishek | 2018-10-07 19:34