I turned my small games to web format by using Godot. Bye Bye AppStore. I am done

Honestly, itch.io is just the sweet spot for indie stuff like this. It runs practically the same as it did on iPhone and in my local dev environment, but with zero friction—no $99 annual Apple tax, no review queues, and anyone can hop right into the cockpit from a browser link without installing anything. Best of all, it actually has permanence. It won’t vanish just because a developer account lapses; even long after I’m gone, the game is still out there for people to play.

Complete free to play. Fire and Forget style.

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