IES lights in Godot 4?

Is it possible to use IES lights in Godot 4? If not, then maybe you know of some hacks, tips, tricks?

There is no built-in IES support yet (see this proposal), but it should be possible to convert IES profiles to an image that you use as a projector texture to a SpotLight3D. Doing the same for OmniLight3D is likely possible too, but more difficult due to the dual parabolid nature of the projector texture.

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Thanks for your reply! So basically, it’s not possible :frowning: