If I use godot to create android app instead of game will there be Issues?

I am trying to make an android app but was thinking if godot can do it like android studio. Will there be limitations or issues on godot?

The app is like social media thingy like those ig or x, I was thinking since godot is made for games shouldn’t it run faster?

You shouldn’t run into many problems. I’ve made apps. Most of your issues are going to be on the Google Developer Account side anyway, and those suck regardless.

It all runs on Java in the end, so not necessarily. But it will be a lot easier to develop.

Godot is also the best thing I’ve come across for cross-platform development.

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Thank you for sharing your experience. Do you know if godot can use library that could be use in android studio? Like printer driver and such.

No idea. Someone else might though.

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Yes, that’s why Godot compiles as a library on Android, iirc, so you could run Godot inside an existing app, afaik.

Hth, cheers!

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Thank you for sharing this knowledge. I will try this.

Hi nToth!

I don’t know if that is still a thing for Android exports, but I read (see also the FAQ) it might be worth enabling low-processor mode for non-game applications. :four_leaf_clover:

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Thank you, I will look into it.