I'm having an issue with my title screen when exported.

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:bust_in_silhouette: Asked By rannsaka

Hi there. The game I’m working on runs great when I’m running it as a preview from the Godot editor, but when I export for MAC (I don’t have any other OSs to test it on), the title screen freezes and closes the game immediately. I have tried exporting with a different scene as the ‘Main Scene’ and it works fine. Just something about the Title scene will not run when exported. Any thoughts on what could be causing this?

Here are some screenshots of the nodes in the scene, the script and my export settings. Any help is greatly appreciated, thank you in advance. I will say I don’t think it has anything to do with the Script. I disconnected it from the top node and the same thing happens.

Android can be fussy over different case and underscores in filenames. Mac OS is also case sensitive, so maybe check all the file names of what your are loading all match.
Odd that it works in the editor. Nothing in the Debugger Errors when running?

deaton64 | 2020-07-28 23:12

Hey thanks for replying. Yeah I had read a few similar cases and capitalization was the source of the problem. Now to try and find the culprit!

Yeah, so weird, nothing at all in Debug.

rannsaka | 2020-07-30 00:35