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Asked By | Shailesh dhaduk |
Godot version:
Godot 3.1
Build in Android device
I get image from http url after set textureRect texture,
Refer this one: https://forum.godotengine.org/40181/unpackaged-images-question?show=40229#a40229
In mac simulator work fine, but build in android devices, it’s set blank(Black colour)
image
I also try image.save_png()
save image /data/data/Com.fan.demo/files/
but set texture is blank.
What need configuration for android?, Give me some help.
did you enable Internet
permission?
volzhs | 2019-06-13 12:25
Sorry for delay,
Yes i enable access network status, Internet, also read-write External storage.
But now still blank image set in android device.
Shailesh dhaduk | 2019-07-15 12:40
use gles 2 instead of gles 3
supper_raptor | 2020-03-20 09:33