|Topic was automatically imported from the old Question2Answer platform.
|Published before Godot 3 was released.
I’m trying to import an obj in game. I thought using the EditorImportPlugin class would make sense, but it complains that the import method doesn’t exist when I try calling it in game. Anybody have any ideas how to accomplish this?
pls provide some code so we can see whats wrong
ingo_nikot | 2016-12-16 14:01
The problem with EditorImportPlugin is that it’s not included in export templates, because it is editor-only as the name implies. You should probably use another class, which is what the question is about.
Zylann | 2016-12-16 17:16