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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Morticia |
I’ve modeled a sniper rifle in blender and it looks fine there, but when I import the model into godot only the faces which are not in the direction of the camera are rendering.
Examples: Imgur: The magic of the Internet
The first image in that is godot with a texture, the second is without a texture, and the third is the same model in blender.
Thanks!