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Well, I’m trying to use an imported font but it looks like this, more or less like when you don’t remove the filter from a 2D sprite, I don’t know if it has something to do with the font I’m using or I have to configure something, the font is .ttf
I’d like it to look more “clean”.
don’t know if it has something to do with the font I’m using
Neither do I, as you haven’t mentioned the font’s name and I’ve no idea how it is supposed to look or how you imagine a “clean” looking font.
Have you checked “Use Filter” in the font’s settings?
njamster | 2020-06-15 09:57
It seems that the font I was using doesn’t have a very optimal structure (so to speak) and by changing the font size the pixels are too noticeable, I’m using another one and it looks a little better in my opinion.
Jalkhov | 2020-06-18 02:08