Godot version
3.5.2
Question :
i am following this tutorial for my first 3D game as i reach the dialogue section i decided to use dialogic instead of his method “not efficient” , im now good on how to build a dialogue system and all but i want to spawn a dialogue once i interact with an npc and to have the MC stay still while choosing options which for the love of me i cant find any tutorial about specially for 3.5 godot here are a screen shot for what does it look like , Oh and i cam spawn a dialogue i just gotta figure out how do i link it to action like clicking on an NPC or anything.