| Attention | Topic was automatically imported from the old Question2Answer platform. | |
| Asked By | ImTooLazy |
Invalid call. Nonexistent function ‘steamInit’ in base ‘Node (steam.gd)’.
| Attention | Topic was automatically imported from the old Question2Answer platform. | |
| Asked By | ImTooLazy |
Invalid call. Nonexistent function ‘steamInit’ in base ‘Node (steam.gd)’.
| Reply From: | godot_dev_ |
The error is saying the node with the steam.gd script does not have a steamInitfunction implemented. Make sure steam.gdhas steamInit implemented.
I can’t help any more due to the lack of context and information you provided.
First of all, steam.init() is different than steamInit(), the former implies you have a variable named steam and you are calling its init function, while steamInit() is a function name. If you want your stream.gd script to implement a init() function, simple add the below to stream.gd:
func init():
pass #here is where you put the logic
godot_dev_ | 2023-04-17 15:34