Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | BeLuckyDaf | |
Old Version | Published before Godot 3 was released. |
Because I don’t understand how it goes.
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | BeLuckyDaf | |
Old Version | Published before Godot 3 was released. |
Because I don’t understand how it goes.
Reply From: | Calinou |
GDScript is not converted to C++ (which is a tricky process), it is instead interpreted (just like Python or Ruby are, by default).
GDScript can be compiled into bytecode (.gdc
files), but it’s still not C++.
Reply From: | DriNeo |
It seems to me that the implementations of the built in GDScript functions, for example, the members of the nodes, are in C++ .