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Asked By | coreanodecalle |
I built and uploaded my game to the Google Store a few months ago using 3.2.1. Now I’m about to add IAP to this game and noticed that the previous GodotPaymentsV3 used in 3.2.1 is deprecated and GogotGooglePlayBilling is used instead, so it means I MUST upgrade to 3.2.2 in order to add IAP in the update to my game?
… and what about payments for iOS?, same situation of needing to upgrade to 3.2.2 before implementing it?
Note that I’m avoiding to update to 3.2.2 as I don’t want to face unwanted “surprises” as usually happens when changing the engine version (I’ve seen many times that the game breaks just because of engine update).