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add_custom_type I tried to create a node with custom behavior. The problem I ran into, was that you are only able to create a custom node based on a script, but I need to create one based on a scene, that also has children nodes.
Is there any way to create a custom node based on a scene?
I’m not sure if you can do that. What about an inherited scene?
exuin | 2021-06-06 06:47