Is it possible to create a chain of custom scenes linked throught the inspector using export?

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:bust_in_silhouette: Asked By rhennig

Hello!

Is it possible to create a chain of custom scenes linked throught the inspector using export?

I’ve created a “Page” scene that receives “Object” scenes throught export, so that I can select multiple objects at the inspector, and it is working fine.

The problem is that my “Object” scene has variables exposed throught export too but when I add the "Object"s to the “Page” there seems to be no way to access the exposed variables of the “Object” scenes.

Am I doing something wrong or is there really no way to access this variables?

Thanks in advance!

:bust_in_silhouette: Reply From: rhennig

Hi, I’ve made a video trying to show my problem because I think maybe my question is a little confused…