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Asked By | bluemage |
I tried following a 2d example on youtube for 3d and didn’t have any luck.
Is it possible to have a smaller window inside the game window rendering a different angle of the world?
I tried a viewport cointainer to viewport to camera. But I can’t get anything beyond a black box in the corner of the screen. I’m wondering if I have to call a drawing function somewhere.
bluemage | 2019-05-31 07:39