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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | thadiusII |
My game is 3D and first person. For object interactions, I need to be able to detect mouse input. The problem is, since I have the mouse set to captured, Its also totally inactive(It works fine when I have the mouse in another mode). I thought about just constantly setting the mouse pos to the center and hiding it, but I’d like to know if theres a better way before committing to that. Thanks in advance