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Asked By | q4a |
I like editor’s filesystem_dock and I want to create plugin that allow to change folder (not only view “res://” folder), unpack tar, zip, ?rar? and custom package and import game resources.
Is is possible to modify filesystem dock via API or I need to copy it from godot source (editor/filesystem_dock.cpp)?
I don’t think it was ever intended to be used this way… I wonder if it’s even exposed to the API. Usually plugin makers make their own UI from basic controls instead of using existing docks.
Zylann | 2020-01-17 13:27