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Asked By | philosopho |
I am using an app I created that communicates with Godot to record movies with Movie Maker using the command line arguments and enabling movie maker mode. However, I think I can’t use the command line feature for an exported game right? The game doesn’t really have any user inputs, it’s fed through the external app. If I release the app using the Godot command line without exporting the game, the code will be exposed and I don’t want that. Anyway I can make this work? Thank you!