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It seems there is no method on array to create a slice of the array? Is this correct?
My work around is to create a new array and then iterate over the indecies of the original array and copy them one at a time into the new array. Is this the best way??
And out of curiosity why is this not included in the Array methods? I would really prefer that the sytax from Python was availble as it is with string. Arr[start:finish] - and if thats too complex to implement, why not have Array.slice(start: int, end: int)??
just for your information, there’s an old issue for it.
Array slicing for GDScript · Issue #4715 · godotengine/godot · GitHub
volzhs | 2019-05-10 01:09