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Asked By
RubRub
Is there a way to add some function so that, for example, you can change the background of your game by importing an image from your gallery?
I have to do that since I am implementing an interface where you can put your name and a photo, but also if you can, I want the code to have specification in some way, such as the image being 500px x 500px, help pls…
Changing the background is simple since it’s just changing the texture property. In order to import and image, you need a FileDialog. Set its access to ACCESS_FILESYSTEM. After the user selects an image, you must load the image as an Image and use its methods to validate the size of it. Then use ImageTexture.create_from_image() (doc) to turn theImage into a texture that can be displayed in the game.
Oh thanks, but would you be so kind to give me a reference code pls.
RubRub | 2021-10-26 18:06
I need help with the code since this importing images is new for me
RubRub | 2021-10-26 18:16
not tested
func _on_FileDialog_file_selected(path: String) -> void:
var i = Image.new()
i.load(path)
if i.get_width() != 500 and i.get_height() != 500:
return
var it := ImageTexture.new()
it.create_from_image(i)