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I’ve been back to this issue several times now…
I hold a reference to the player in singleton Global.player.
There are times where I want to take the player’s global_position as a value so I can use the player’s previous position later e.g. for an air strike, or enemy charging movement.
There is no .duplicate() for global_position, there must be a simple one-liner for this kind of thing?
Any help appreciated.
tasyeir | 2023-06-19 00:02