Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | jahu00 | |
Old Version | Published before Godot 3 was released. |
I’m making a word based game and I’m trying to use hunspell/myspell spellchecker for validating words. Those dictionaries not always come in UTF-8 and I wanted to let the user supply their own dictionary to support more languages (and possibly loophole around restrictive copyleft licenses, by not including some dictionaries directly in the game).
When I tried to load a text file encoded in ISO8859-2, godot executable hanged. So is there a way to load such files?