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I’m participating in my first-ever Game Jam on Itch.io, and the theme is “Shadow Puppets.” I think I took the theme pretty literally so I’m making a game about trying to make the shadows from a pair of horrifically contorted hands match a given shape on a backdrop.
I’ve made it so that you can control the hands etc, so my last step ought to be making it so that the game can detect if the shadows produced to match the shape are accurate. The problem is that I really just don’t know where to start or where to look for advice since I can’t seem to find anyone with a similar question.
If there was a way to measure “light-level” or something on a specific plane object then I can probably just make lots of small planes and use them to measure it. Is there a way to do that? Even if there was, is there a better way to go about it?
I appreciate any help anyone can offer, even if they just tell me where to look. Thanks!