Is there a way to offset the center of an animated sprite?

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:bust_in_silhouette: Asked By Luke Fenstad

In the game I’m working on, some of my sprites are different sizes for the same character, and I want the center of the main sprite to be in the same spot. If you’re familiar with construct 3, I effectively want to change the position of the origin of a specific animation without moving the whole sprite. Does anyone know how I could do this?

:bust_in_silhouette: Reply From: stella3321

You could go under Sprite 2D → Node 2D change the position there and save it as a keyframe in your animation