Is there a way to trigger autotiling in the code?

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:bust_in_silhouette: Asked By AfterCadaver

**Simple Question

Is it possible to configure in the code autotiling that I set in the editor? I am creating procedural generation and want the autotiling to get things looking pretty.

Thank you in advance!

:bust_in_silhouette: Reply From: kidscancode

TileMap has methods for this: