Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | viniguerrero |
Hello, I’m trying to achieve navigation / pathfinding using a tileset with a Navigation Polygon, however, my path is always empty.
I’ve created the polygon and re-exported many times:
This is my node structure, as you can see, polygons shapes are visible on tilemap, path is null on console, start vector exists, end vector exists too…
I’m using this script
Any isometric example I can compare what I did wrong?