Items with the same 2D light masks and shadow item cull masks won’t make shadows

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:bust_in_silhouette: Asked By SoftPretzelStudios

I have two scenes: one is a animated sprite torch with an attached light2D and the other is a tileset with occluders on every tile. The torch has shadows on and its shadow item cull mask set to 2. The tileset has its light mask set to 2 as well. The torch and tileset do not create shadows. If both masks are set to 1, it works. Does anyone know why they won’t make shadows?